Local-first motion studio for Windows

Make motion people recognise as yours.

Turn one image into satisfying constructed motion. Edit the frame, text and timing, save the result as your channel style, then build Shorts, explainers and complete hybrid videos on your own PC.

6
production engines
Local
projects and rendering
€0
render credits
EEtchMotion StudioFileViewSettings
CREATE Video Editor
✓ Source2 Design3 Preview4 ExportPRODUCT PREVIEW
CANVAS−60%+9:161080 × 1920
PAINTED CANVAS
00:1200:46
Artwork motion
Opening
Voice
Release status

EtchMotion Studio 1.2 is the current Gumroad release. It includes the expanded editor, hybrid Long-form workflow, three experimental engine labs and the complete 29-tool local agent surface shown below.

A real editor, not a locked template

Every important part stays in your hands.

Start from a recipe or from an empty project. Select a layer and the inspector changes with it, while the canvas and timeline remain visible.

01

Layer hierarchy

See background, artwork, text, brand, score and voice as real selectable layers.

02

Free placement

Move and resize artwork and text directly, or enter exact percentages for repeatable layouts.

03

Timeline control

Scrub with a playhead, move clips, shorten timings and return from Preview to keep editing.

04

Projects and systems

Save one video as a project, reuse it as a Channel Style or export it as a single finished MP4.

Six production engines

Different ideas deserve different hands.

Every card pairs an actual accepted engine result with its source. EtchMotion constructs the process; it does not hide a finished image behind a generic wipe.

Detailed engraved portrait produced in EtchMotion
source
01Signature drawing

Hand-drawn engraving

Watch a recognisable portrait or object appear through thousands of ordered marks.

Colour-by-region kingfisher artwork
source
02Draw, then colour

Colour by region

Draw a complete colouring page first, then bring it to life one coherent area at a time.

Creatively restored archival portrait
source
03Disclosed reconstruction

Archive restoration

Stage damage, cleaning, repair and colour as a tactile creative restoration process.

Ceramic mosaic artwork of a red fox
source
04Material assembly

Mosaic assembly

Build the image from ceramic, paper or pixel pieces placed around the details that matter.

Gouache watch study built from rendered brushstrokes
source
05Recorded brushwork

Painted canvas

Paint from the first block-in through form, material detail and final highlights.

Narrated Story Plate explaining a kingfisher dive
source
06Narrated explanation

Story Plate

Draw the subject, then connect spoken facts to the right detail with labels and callouts.

Experimental Labs · included in 1.2

Three new motion systems you can use today.

Threadloom, Layered Relief and Kinetic Cartography are functional local tools included with Studio 1.2. They sit in Labs so their focused workflows stay clear beside the six signature production engines.

LAB 01

Threadloom

Continuous string art

A single thread travels pin to pin until the subject becomes recognisable.

LAB 02

Layered Relief

Cut-paper depth

Depth bands arrive back to front, register physically and finish with real cast shadow.

LAB 03

Kinetic Cartography

Routes and maps

Editable routes, labels and milestones turn geography and data into a narrated visual journey.

Six channel ideas · three finished videos each

One channel style. Three repeatable episodes.

See how one saved look stays recognisable across several episodes. Play any example to watch a finished video made in EtchMotion.

02Draw-and-colour puzzle

Colour Clue Club

First the colouring page is drawn. Only then do the regions come alive.

Saved channel lookDark studio · coral progress · playful sans · curious score
Colour illustrationDraw first30 sec
01
Scarlet MacawWhich colours will bring it to life?
02
Circling KoiWhich colours will bring it to life?
03
Sunrise BalloonWhich colours will bring it to life?
03Travel guessing game

Postcards in Pieces

A destination assembles tile by tile; the city is the answer.

Saved channel lookObsidian stage · restrained gold · ceramic fragments · electronic pulse
Mosaic AssemblyTravel quiz26 sec
01
SantoriniName the city before the last tile.
02
VeniceName the city before the last tile.
03
TokyoName the city before the last tile.
04Painted product studies

Object Study

Hard surfaces, glass and fine mechanisms are built from recorded paint strokes.

Saved channel lookCharcoal studio · cool blue line · product gouache · slow material reveal
Detailed paintingProduct detail46 sec
01
Mechanical WatchWatch every material become paint.
02
Rangefinder CameraWatch every material become paint.
03
Amber FragranceWatch every material become paint.
05Narrated visual explainers

Small Wonders

A subject is sketched, then each spoken fact is connected to the right detail.

Saved channel lookField-guide paper · fine green callouts · British narrator · warm acoustic bed
Story PlateLocal narration32 sec
01Narrated
The Honeybee, DecodedFour tiny systems behind one pollinator.
02Narrated
The Seahorse, DecodedA fish built from remarkable adaptations.
03Narrated
The Hummingbird, DecodedHow a tiny bird turns flight into precision.
06Fictional archive stories

Found & Remembered

A damaged family photograph is physically repaired and returned to colour.

Saved channel lookArchive black · warm paper · conservation tools · gentle piano
Photo restorationMemory reveal24 sec
01
The Seaside WeddingWatch a damaged memory return.
02
The Bicycle ShopWatch a damaged memory return.
03
Sunday in the ParkWatch a damaged memory return.

These are eighteen finished videos from the app. The channel names are fictional, so you can focus on how clearly each look repeats from episode to episode.

Hybrid Long-form editor · included in 1.2

Your EtchMotion scenes. Your own footage. One editable story.

Build up to forty scenes from approved EtchMotion Shorts, native engine scenes, your own MP4s and stills, title cards and genuinely blank editorial canvases. No motion frame is forced onto ordinary footage.

  • Scene list and contextual layers beside the canvas
  • Split, ripple delete, direct trim and drag reorder
  • Per-scene transitions, waveform, gain, mute and fades
  • Undo, redo, local autosave and changed-scene caching
SCENESHybrid episode · 04:28
  1. 01EtchMotion ShortHand-drawn opening · 00:32MOTION
  2. 02Interview excerptOwn MP4 + source audio · 01:18VIDEO
  3. 03Map explanationKinetic Cartography proof · 00:46LAB
  4. 04Chapter cardEditable title scene · 00:05TEXT

Local assistant + revision-safe agents

Ask for help without giving away the studio.

The optional Idea Partner can stay available as a pop-up chat and use a local model you install deliberately. Advanced users can connect Codex or Claude through 29 small MCP tools.

See the connection and safety boundary →
29inspectable tools in Studio 1.2
Exact approvalbefore every local write
Revision safestale scene edits cannot overwrite newer work
No publish/deleteyour channel remains outside agent authority

One production system

Prove the look once. Keep building.

EtchMotion is designed around a repeatable creative decision, not a folder full of unrelated effects.

  1. 01

    Discover

    Try a few engines and recipes with a source that fits. Compare the motion and finished image.

    Find the version you would publish
  2. 02

    Direct

    Edit the frame, layer positions, text, timing, typography and sound until the video feels like yours.

    Keep every important choice editable
  3. 03

    Scale

    Save the result as a Channel Style, review sources and render the next production wave locally.

    Projects, batches and hybrid episodes

EtchMotion Studio 1.2

Six complete processes. One serious production system.

Watch real renderer footage, the shipping editor and the route from a single source to a reusable channel system. Experimental Labs are identified separately in the film.

01:52 flagship filmOwner voiceoverReal UI + renderer evidence

Your saved Channel Style

Make one video. Keep the decisions. Build the channel.

Save the exact recipe, format, layout, timing and audio direction that made your pilot work. EtchMotion carries them into the next video, batch and longer story.

  • Versioned style instead of hidden screen state
  • Channel voice, identity and recurring content pillars
  • Four weeks or a complete twenty-six-week season
  • Source and rights review before production
  • Upload-ready titles and descriptions as CSV
EtchMotion Channel Kit interface
Channel identity
EtchMotion six-month content plan interface
26-week production plan

One system · many formats

Let the motion become part of the idea.

Use one recognisable language for a quick reveal, a product story or a complete chapter in a longer video.

01

Guess-who and quiz reveals

02

History, science and fact channels

03

Product and craft stories

04

Museum and archive content

05

Explainer scenes and visual essays

06

Campaigns with one recognisable visual language

EtchMotion Studio v1.2 · current download

Buy once. Make as much as your PC can render.

Keep using Studio 1.2 with no subscription, no per-video credits and no required cloud rendering. Future updates never take away the version you bought.

€89€59founder price · first 25 licencesUse code FOUNDERS
Six production enginesThree included experimental LabsTwenty-seven starting recipesBatch and six-month planningHybrid Long-form editorLocal Story Plate narrator29-tool local agent bridgeCommercial creator licenceLocal rendering with no credits
Get EtchMotion for €59View the current download on GumroadThe founder link applies FOUNDERS automatically. Gumroad handles secure checkout and delivery.

Straight answers

Before you build.

Is it really a one-time purchase?

Yes. You pay once and keep using the version you bought. There are no render credits or required monthly fees. The founder price is €59 for the first 25 licences; the planned regular price is €89.

Does EtchMotion generate the source image?

Not by default. Start with your own image, choose reusable media found through the app, or bring in work from the image tool you already use. Generated sources stay reviewable and should be disclosed where the context expects it.

Is everything rendered locally?

Yes. First launch verifies your Gumroad licence key; one purchase covers two personal computers. Your art, projects, voice-over, queue and final videos then remain local. Optional search, model or agent connections may use their own network services.

Can I make more than short-form videos?

Yes. Studio 1.2 includes a forty-scene hybrid workflow with EtchMotion projects, your own video and images, title cards and blank scenes.

Does a batch or agent publish automatically?

No. EtchMotion prepares local renders and upload metadata. Publishing and account access stay outside the local API, and every agent write needs a visible exact-payload approval.